All posts tagged: trail

Quicktip: Double Pendulum In Vellum

comments 4
Tutorials
double_pendulum.Still023

Another one of those physics/math/CG tropes is the double pendulum: Take a standard pendulum (one arm that can rotate around one or more axis) and attach another pundulum to its end. The fascination for this contraption comes from the fact that it behaves extremely different depending on its initial condition.

Colored Trails (Point Advection & Rendering)

comments 23
Tutorials
vlcsnap-2016-09-26-08h53m41s370-copy

One of the great things about the Houdini community is that we’re always confronted with clever questions and with clever answers too. “How do I color strands using an image’s color palette?” was the comment on Vimeo that led to this setup. Yet when talking about coloring polylines we also need to discuss rendering them.