All posts tagged: simulation

Quick Wind Tunnel

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Tutorials
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Usually you’d find pyro setups behind all kinds of explosions, fires and sometimes fireworks, but how about something more calm? Something like a wind tunnel used to evaluate the aerodynamic properties of cars, trains and planes? (Please do not use this setup to evaluate any aerodynamic properties, it’s a visual setup, not necessarily a scientifically accurate one.)

Nerd Rant: DOPs

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Nerd Rant
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Recorded back in October when Mo was cranky due to reasons, Manu decided to discuss his (then) favorite topic when it comes to Houdini: DOPs. Turns out it is not so much Mo’s favorite topic. Watch this nerd rant to see us being cranky and stupid about dynamics in Houdini.

Houdini 17 Is Here – A Quickstart to Vellum

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Tutorials
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One of the most exciting features that Houdini 17 introduces is Vellum: A new simulation framework based on XPBD. (Extended Postion Based Dynamics – In essence grains on steroids.) That means stable and fast simulation of (almost) everything softbody: Cloth, Wires and well – softbodies. In this quickstart series we’ll take you through the bare basics of how to get started using Vellum.