All posts tagged: simulation

Nerd Rant: DOPs

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Nerd Rant
Nerd-Rant-Dops

Recorded back in October when Mo was cranky due to reasons, Manu decided to discuss his (then) favorite topic when it comes to Houdini: DOPs. Turns out it is not so much Mo’s favorite topic. Watch this nerd rant to see us being cranky and stupid about dynamics in Houdini.

Houdini 17 Is Here – A Quickstart to Vellum

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Tutorials
H17_Vellum_Intro.Still015

One of the most exciting features that Houdini 17 introduces is Vellum: A new simulation framework based on XPBD. (Extended Postion Based Dynamics – In essence grains on steroids.) That means stable and fast simulation of (almost) everything softbody: Cloth, Wires and well – softbodies. In this quickstart series we’ll take you through the bare basics of how to get started using Vellum.

Creating A Procedural Snowflake

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Tutorials
snowcrystal.Still002

We have something special for the upcoming holiday season for you: Snowflakes! This was the very first paper I ever implemented in Houdini – what a feeling! I recorded it a while back in summer but then decided to wait until the right season. As the first snow is hitting the Munich area I guess it is about time to release the tut 🙂