All posts tagged: Art

Crochet – Blending between Delaunay and Voronoi

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Tutorials
Crochet-Blending-between-Delaunay-and-Voronoi

Here at Entagma we love to deal with yarns. This video extends the “yarn-effects” with a crochet approach. Using the delaunay triangulation of an input mesh and its dual diagram, the voronoi mesh, we build a procedural model that uses point color to blend smoothly between the two. That gives an intricate pattern, especially in the blending regions. As a bonus we animate the effect. Download end file

Low Poly Transform

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Tutorials
Low-Poly-Transform

Blending smoothly between a high-poly mesh and its low-poly representation is a subtle but useful effect. In this tutorial you’ll learn how to create two versions of the same object, one smooth and one facetted, with the exact same topology. This enables you to blend between the two using a falloff value.

Interference Patterns

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Tutorials
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While on season break we received quite a few questions. One of those mails pointed us to the amazing work of Loris Cecchini, a sculptor who created (among other stunning artworks) those wave pattern sculptures. At first it didn’t seem clear what’s going on there.

TD Essentials: Parallel Transport

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Tutorials
TD-Essentials-Parallel-Transport

CCurve framing is important for a lot of things, like trajectories, creating geometry from curves or aligning copied geometry to curves. In this tutorial Manuel implements the parallel transport algorithm that transports an initial normal vector along a curve to create a smoothly varying frame. But be warned. This video is very VEX heavy.

Fakebroidery: Needlework in Houdini

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Tutorials
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There are very few things more hypnotic than watching an embroidery machine do its work. When watching my wife’s machine working on festive decoration, I thought about how I’d create something similar in Houdini. Turns out it isn’t too complicated once you’ve figured out how to make the stitches run into a certain direction.

Creating A Procedural Snowflake

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Tutorials
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We have something special for the upcoming holiday season for you: Snowflakes! This was the very first paper I ever implemented in Houdini – what a feeling! I recorded it a while back in summer but then decided to wait until the right season. As the first snow is hitting the Munich area I guess it is about time to release the tut 🙂

Procedural Modeling Of Water Droplets

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Tutorials
ProceduralModelingOfWaterDroplets

If you want to make your product appear nice and fresh in your TV commercial, chances are that you’ll put water droplets on it. This effect is very popular in advertising. In todays installment of the Entagma tutorial stream, Manuel shows you how to procedurally build such an effect in Houdini.